Understanding the value of UX, UI and Service Design for Government
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Design in the public sector
As governments increasingly embrace new technologies and digital solutions, many terms and professional roles that were once strictly the domain of private industry are becoming commonplace in the public sector. Key among these are UX Design, UI Design and Service Design. Although familiar terms for most design practitioners, for the uninitiated it can be hard to grasp the exact functions of these disciplines.
At their core, UX,UI and Service Design are united by a deep concern for how a user – be that a customer, client, staff member or the broader public – interacts with a system. All three pursue efficiency, accessibility and user-centricity, by they diverge in their scope and technical focus.
This report aims to shed light on these three key emerging disciplines, how they’re similar and different, and how they can come together to enhance federal government services and products for citizens.
UI Design
User Interface (UI) Design is the art and science of creating the visual and interactive elements of a digital product or service to ensure a seamless and engaging user experience.
UI Designers look specifically at a product or service’s interface – the point of interaction between a user and a digital product, encompassing all the elements and components that users see and interact with on a screen. This ranges from buttons, icons, menus, scrolling features, text fields and more.
UI Designers arrange these elements to guide users, establish visual hierarchy, and evoke a specific emotional response and create a cohesive look and feel that aligns with the product’s purpose and target audience. UI Design can sometimes also include the coding and programming of the software itself (termed UI Development).
Common tools:
Adobe CD, Sketch, Figma, InVision, Balsamiq, Adobe Photoshop and Illustrator
Visual design, typography, wireframing and prototyping, user testing, interaction design, and responsive design
UX Design
User Experience (UX) Design is concerned with the overall user experience, i.e. how a user feels when they interact with a product or service.
UX Designers look at the entirety of the user’s journey, focusing specifically on their moments of interaction – or ‘touchpoints’ – with the product or service. These touchpoints can include digital user interfaces, but may also include non-digital artefacts such as a train timetable or printed list. UX Design involves addressing a wide range of factors including user interfaces, but is not concerned with the specific detail of the buttons or scrolling features one uses when interacting with a screen.
A useful metaphor for understanding the difference between the UI and UX is thinking about restaurants – if the user interface (UI) is the crockery, cutlery and table dressings; the user experience (UX) is the lighting, music, decor and customer service you experience while you’re there.
Common tools:
Adobe CD, Sketch, Figma, InVision, Balsamiq, Adobe Photoshop and Illustrator, Optimal Workshop, Miro, Typeform
User research, persona, journey maps, information architecture, wireframing and prototyping, user testing, interaction design, and responsive design
Service Design
Zooming out again, Service Design takes a more holistic view of all aspects of the system involved in that product or service.
Service Designers look at both what the user is experiencing (as in UX Design), and the entire sum of behind-the-scenes processes that are involved in delivering this service. Service Design often also considers the other products and services that are within the ecosystem their design is operating in in order to develop a system-level view of how their service fits in.
Service Design considers both the macro-and the micro-level, and so necessarily encompasses addressing UX and UI Design in its remit. Designers break down a service into its component elements, optimise each of these elements, and then optimise how these elements work together.
Common tools:
Service blueprints, personas, user journey maps, stakeholder maps, ecosystem maps, storyboards, affinity diagrams, prototyping and wireframing,
user testing
Design Research
Design research is a systematic and investigative process that aims to gather insights and inspiration to inform the design and development of products and services.
It involves observing, interviewing, and interacting with users and stakeholders to uncover their needs, behaviours, preferences, and pain points.
Through methods like ethnographic studies, surveys, usability testing, and contextual inquiries, design research provides designers with a deep understanding of the target audience’s motivations and challenges. The collected data is then analysed and synthesised to generate valuable insights that drive informed design decisions, ensuring that the final outcomes are user-centred, effective, and aligned with the intended goals
Common tools:
Interviews, surveys, observations, data analysis
UX Research
UX design research is a subset of design research that is focused more specifically on understanding and enhancing the user experience of digital products and services.
It encompasses a range of research methodologies aimed at comprehending user behaviours, emotions, and interactions within digital interfaces. UX design research involves activities such as user interviews, usability testing, card sorting, and eye-tracking studies to uncover usability issues and gather feedback on design iterations.
By delving into the user’s mindset and observing their interactions, UX design research informs the creation of intuitive and engaging interfaces. The insights gained from UX research help designers refine user interfaces, optimise workflows, and tailor interactions to align with user expectations, ultimately crafting digital experiences that are both enjoyable and efficient.
Common tools:
Usability testing, prototyping tools, user analytics, eye-tracking, card sorting, A/B testing, clickstream analysis, heatmap analysis
How they can be used to enhance Federal Government policy, services and products for citizens
The shift to digital is very real, and governments across the world are increasingly moving products and services online to harness new technologies and improve accessibility and usability. The public sector has the challenge of keeping up with the customer expectations set by advancements in the private sector, which can be daunting for many agencies. Delivering UI, UX and Service Design is now essential to ensuring the modernity and quality of government products and services.
The Australian Government’s Data and Digital Government Strategy outlines the importance of delivering simplified, secure, and connected public services. Here, the principles of UX, UI, and Service Design come into play. The complexity of government services, often involving multiple products developed by different teams, demands a user-centred approach. These design disciplines advocate for understanding and addressing the diverse needs of users. By starting with user needs rather than bureaucratic ones, services can be streamlined and made more accessible.
One of the critical challenges in government services is ensuring simplicity and usability, particularly when users lack alternatives. UX and UI design are pivotal in enhancing the user experience by crafting visually appealing and intuitive interfaces that guide users seamlessly through the service. This not only boosts user-centricity but also increases accessibility for a broader range of users, which aligns with the federal government’s commitment to delivering services for all.
Service Design takes this a step further by holistically connecting various products and tools within the service ecosystem. By focusing on integration, these design methodologies can enhance the efficiency and effectiveness of the public sector, ultimately de-risking solutions and improving overall service uptake. Moreover, designing solutions that are digitally appealing and competitive with industry tools not only instils trust in government services but also encourages higher levels of engagement from citizens and businesses.
In the realm of government services, the success metrics of the data and digital strategy can be reinforced by these design disciplines. Improved user-centricity, accessibility, uptake, efficiency, and integration capabilities all contribute to building trust in government offerings. As the Australian Government envisions a future of connected public services, UX, UI, and Service Design hold the keys to transforming that vision into a tangible reality where citizens and businesses benefit from seamless, user-friendly, and trustworthy digital interactions.
Further Reading
“Australian government attitudes to UX design”, accessed 5 August 2023,
https://storymaps.arcgis.com/stories cf3f4e1c23524c8492f69f8b6734fe8b
“Data and Digital Government Strategy”, Australian Government, accessed 5 August 2023,
https://www.dataanddigital.gov.au/
“Difference Between Service Design And UX Design”, DesignLab, 24 April 2018,
https://designlab.com/blog/service-design-ux-design-what-is-the-difference/
“Expanding UX design in the government”, Jason Moccia, 18 March 2021,
https://uxplanet.org/expanding-ux-design-in-the-government-c34e073e3d17
“Own the whole user experience”, Australian Government Digital Transformation Agency, accessed 5 August 2023,
https://www.dta.gov.au/help-and-advice/build-and-improve-services/service-design-and-delivery-process/own-whole-user-experience
“UX vs. UI design: What’s the difference”, UX Design Institute, 6 April 2022,
https://www.uxdesigninstitute.com/blog/ux-vs-ui-design/
“What’s the difference between UX, Service Design and Digital Product Design?”, RMIT Online, 7 July 2022,
https://online.rmit.edu.au/blog/whats-difference-between-ux-service-design-and-digital-product-design
“What is Service Design”, Interaction Design Foundation, accessed 5 August 2023,
https://www.interaction-design.org/literature/topics/service-design